Tuesday, March 15, 2016

Mine Demonstration









I have been working on a Mine hazard for my racing level over spring
break. It works as it is supposed to for now, but I will be improving it
in the future. Car by Michael Filipek.

Tuesday, February 23, 2016

Rocket Particle Effect Research







I have been working on a particle effect to use in my racing map, I chose to make a rocket particle effect since it would make the sky of the racing map more interesting; it would add more to the sense of danger.

This is my result, I used the ribbon tutorial we were given in class to create the rocket trails


Tuesday, February 9, 2016

Racing Level Pre Pro




The setting for my ricing level takes place in downtown Chicago. A battle between America and Russia has left most of the city in ruin. My racing level will feature the player driving through fallen buildings, over wreckage, across rooftops and through the damaged subway.